
You play as a caveman wearing nothing but a loincloth and chilling out on the beach with his lady friend, when suddenly the mountains in the background come to life and reveal themselves to be the Dinosaur God, kidnapping the cavewoman for some inexplicable reason. Once the game is over, which is less than an hour, the player is left with a profound sense of, “…that’s it?” Since it aims to play like an old-school NES game, simplicity is essential, but this simplicity equates to shallowness. This is an example where the whole is not as good as the sum of its parts.

It’s clear that the developers set out to make a good, fun, NES-style game, and they almost succeeded. It just repeats the same areas and bad guys until the game is over, which comes sooner than expected.

Its too bad, then, that the first boss fight is when the game peaks. It’s enough to suck the player in and to keep them going. It’s not particularly hard, but it’s not supposed to be, it’s the first boss. Just like AI3, about five levels in there’s a boss fight with a crazy looking beast. The first three levels of Dinocide seemed to be ripped wholesale from AI3, world map and all.

But when I did some research to support my thoughts, I was shocked to find how similar to AI3 this game really is. During my initial play through, I immediately felt the influence of the first Adventure Island.
Games like dinocide series#
Review Copy Provided By: AtomicTorch StudioĪnybody who has fond memories of the Adventure Island series on NES may get a little nostalgic for this new game.
